Changes in 1.3.2: Difference between revisions
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* Added [[getPedOxygenLevel]] | * Added [[getPedOxygenLevel]] | ||
* Added [[setPedOxygenLevel]] | * Added [[setPedOxygenLevel]] | ||
* Added [[getVehicleComponentPosition]] | |||
* Added [[getVehicleComponentRotation]] | |||
* Added [[getVehicleComponentVisible]] | |||
* Added [[resetVehicleComponentPosition]] | |||
* Added [[resetVehicleComponentRotation]] | |||
* Added [[setVehicleComponentPosition]] | |||
* Added [[setVehicleComponentRotation]] | |||
* Added [[setVehicleComponentVisible]] | |||
* Added [[getVehicleComponents]] | |||
* Added [[engineGetModelLODDistance]] | |||
* Added [[sha256]] | |||
=== New Events === | === New Events === | ||
* ''None yet'' | |||
=== Changes / Bug Fixes === | === Changes / Bug Fixes === | ||
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* Fixed FarClipDistance is reseting each respawn | * Fixed FarClipDistance is reseting each respawn | ||
* Fixed [[setFarClipDistance]] messing with water drawing | * Fixed [[setFarClipDistance]] messing with water drawing | ||
* Added an interior argument (optional) to [[removeWorldModel]] '''/''' [[restoreWorldModel]] | |||
* Fixed an issue when ped rotation while in air goes opposite direction by adding ''conformPedAirRotation'' argument to [[setElementRotation]] | |||
* Added work around to prevent server nitro adds cutting off recent client nitro adds | |||
* Fixed blank lines in the client console sometimes | |||
* Fixed launching issues with Steam | |||
* Added heat haze setting | |||
* Fixed crashes when getting combobox item text sometimes | |||
* Made [[onClientChatMessage]] cancelable | |||
* Fixed owning resource for client peds and water | |||
* Fixed custom collisions preventing normal collisions of other models from loading correctly | |||
* Fixed a bug when double-clicking on another server from server browser list while connecting to a server makes the game exit to desktop | |||
* Fixed crash when destroying the source of [[onClientColShapeHit]] event | |||
* Fixed an error with [[setVehicleSirens]] | |||
* Conformed client console log date format to ISO 8601 | |||
* Fixed custom dx-fonts not working on Windows 8 | |||
* Prevent loading splash disappearing too early | |||
* Fixed readable depth buffer not working with anti-aliasing | |||
* Improved performance of readable depth buffer/AA fix | |||
* Added more settings to [[dxGetStatus]] | |||
* Reduced chance of message boxes being obscured by other windows | |||
* Fixed not working crouching with vehicle extrapolation | |||
* Fixed startup issue with an exe version that someone gave support desk | |||
Line 32: | Line 66: | ||
=== New Functions === | === New Functions === | ||
* Added [[setPlayerHudComponentVisible]] | * Added [[setPlayerHudComponentVisible]] | ||
* Added [[sha256]] | |||
=== New Events === | === New Events === | ||
* ''None yet'' | |||
=== Changes / Bug Fixes === | === Changes / Bug Fixes === | ||
* Added account name to [[Server_Commands#whowas|whowas]] command | * Added account name to [[Server_Commands#whowas|whowas]] command | ||
* Added an interior argument (optional) to [[removeWorldModel]] '''/''' [[restoreWorldModel]] | |||
* Fixed an issue when ped rotation while in air goes opposite direction by adding ''conformPedAirRotation'' argument to [[setElementRotation]] | |||
* Added auto generation of correct [[meta.xml#<min_mta_version />|min_mta_version]] to 'upgrade' command | |||
* Changed [[Server_Commands#upgrade|'upgrade']] and [[Server_Commands#check|'check']] commands to also work on single resources | |||
* Fixed file download not working on some servers | |||
* Added network filter option | |||
* Fixed server crash when deleting element in [[onResourceStop]] | |||
* Same serial now can't be banned more than once | |||
* Fixed [[fixdb]] problems | |||
* Fixed an error with [[setVehicleSirens]] | |||
* Fixed [[getVehicleSirensOn]] returning a nil value | |||
* Fixed double collisions when changing marker type | |||
* Added a new special detection | |||
* Fixed 'suppress' option in [[dbConnect]] | |||
* Added access to a couple of [[dbConnect]] logging settings | |||
* Tweaked ASE port usage | |||
* Added cpu core stats for Linux server | |||
* Changed account passwords to use salted sha256 | |||
* Fixed issue when element is destroyed client sided when created and parent set in different resource than the parent | |||
* Sped up accounts upgrade | |||
* Fixed target range, accuracy and weapon range | |||
* Fixed [[setRuleValue]] crash | |||
Revision as of 11:42, 11 January 2013
Main Additions / Changes
Client
New Functions
- Added isPlayerHudComponentVisible
- Added setPlayerHudComponentVisible (alias of showPlayerHudComponent)
- Added guiLabelGetColor
- Added isVoiceEnabled
- Added getPedOxygenLevel
- Added setPedOxygenLevel
- Added getVehicleComponentPosition
- Added getVehicleComponentRotation
- Added getVehicleComponentVisible
- Added resetVehicleComponentPosition
- Added resetVehicleComponentRotation
- Added setVehicleComponentPosition
- Added setVehicleComponentRotation
- Added setVehicleComponentVisible
- Added getVehicleComponents
- Added engineGetModelLODDistance
- Added sha256
New Events
- None yet
Changes / Bug Fixes
- Fixed setElementFrozen killing players from falls
- Fixed textures disappearing and flickering at certain camera angles
- Fixed high CPU usage when minimized and not connected
- Integrated downgrader/patcher into the MTA installer
- Added an interior argument to removeWorldModel and restoreWorldModel
- More fixes for engineless NRG-500
- Fixed crashes on disconnect / reconnect
- Fixed crashes when using setFarClipDistance
- Fixed chinese characters in chat freezing the game
- Fixed FarClipDistance is reseting each respawn
- Fixed setFarClipDistance messing with water drawing
- Added an interior argument (optional) to removeWorldModel / restoreWorldModel
- Fixed an issue when ped rotation while in air goes opposite direction by adding conformPedAirRotation argument to setElementRotation
- Added work around to prevent server nitro adds cutting off recent client nitro adds
- Fixed blank lines in the client console sometimes
- Fixed launching issues with Steam
- Added heat haze setting
- Fixed crashes when getting combobox item text sometimes
- Made onClientChatMessage cancelable
- Fixed owning resource for client peds and water
- Fixed custom collisions preventing normal collisions of other models from loading correctly
- Fixed a bug when double-clicking on another server from server browser list while connecting to a server makes the game exit to desktop
- Fixed crash when destroying the source of onClientColShapeHit event
- Fixed an error with setVehicleSirens
- Conformed client console log date format to ISO 8601
- Fixed custom dx-fonts not working on Windows 8
- Prevent loading splash disappearing too early
- Fixed readable depth buffer not working with anti-aliasing
- Improved performance of readable depth buffer/AA fix
- Added more settings to dxGetStatus
- Reduced chance of message boxes being obscured by other windows
- Fixed not working crouching with vehicle extrapolation
- Fixed startup issue with an exe version that someone gave support desk
Server
New Functions
- Added setPlayerHudComponentVisible
- Added sha256
New Events
- None yet
Changes / Bug Fixes
- Added account name to whowas command
- Added an interior argument (optional) to removeWorldModel / restoreWorldModel
- Fixed an issue when ped rotation while in air goes opposite direction by adding conformPedAirRotation argument to setElementRotation
- Added auto generation of correct min_mta_version to 'upgrade' command
- Changed 'upgrade' and 'check' commands to also work on single resources
- Fixed file download not working on some servers
- Added network filter option
- Fixed server crash when deleting element in onResourceStop
- Same serial now can't be banned more than once
- Fixed fixdb problems
- Fixed an error with setVehicleSirens
- Fixed getVehicleSirensOn returning a nil value
- Fixed double collisions when changing marker type
- Added a new special detection
- Fixed 'suppress' option in dbConnect
- Added access to a couple of dbConnect logging settings
- Tweaked ASE port usage
- Added cpu core stats for Linux server
- Changed account passwords to use salted sha256
- Fixed issue when element is destroyed client sided when created and parent set in different resource than the parent
- Sped up accounts upgrade
- Fixed target range, accuracy and weapon range
- Fixed setRuleValue crash
Resources
- [fallout] Fixed freecam locks
- [scoreboard] Added support for data to be drawn as image - Details: Google Code
- [voice] Added 'mutevoice' and 'unmutevoice' commands for players to mute other players permanently - Details: Google Code
- [admin] Added custom ban duration when banning player via GUI
- [admin] Added ability to delete resource in 'Resources' tab (new ACL right 'command.delete')
- [admin] Added ability to stop all resources in 'Resources' tab
- [admin] More informations about resources now showing in 'Resources' tab
- [admin] Added ability to shutdown the server in 'Server' tab
- [admin] Changing vehicle's color now supports new RGB system, color is picked using color picker
- [admin] Vehicle's lights color can now be changed
- [admin] Server FPS Limit can now be changed in 'Server' tab
- [webadmin] Added 'Players' tab where you can kick/ban players on server
- [ipb] Added Ingame Performance Browser - Details: Google Code
Editor
- Fixed 'Locked Time' option resetting
- Reduced the size of map files
- Fixed an error when votemanager can't start votekick, votekill or voteban, if the player, who we want to vote, name contains 1 character
- Fixed some settings not resetting when you start a new map after working in another
Extra information
More detailed information available on Google Code repositories: