GetVehiclePlateText: Difference between revisions
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{{Server client function}} | {{Server client function}} | ||
{{Needs Checking|This function doesn't work, mantis #2457 --[[User:Norby89|Norby89]] 13:47, 26 August 2007 (CDT)}} | |||
__NOTOC__ | __NOTOC__ | ||
This function is used to retrieve the text on the number plate of a specified vehicle. | This function is used to retrieve the text on the number plate of a specified vehicle. |
Revision as of 18:47, 26 August 2007
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This article needs checking. |
Reason(s): This function doesn't work, mantis #2457 --Norby89 13:47, 26 August 2007 (CDT) |
This function is used to retrieve the text on the number plate of a specified vehicle.
Syntax
string getVehiclePlateText ( vehicle theVehicle )
Required Arguments
- theVehicle: A handle to the vehicle that you wish to retrieve the plate text from.
Returns
Returns a string that coresponds to the plate on the text or false if a bad argument was passed or if the vehicle is not a car.
Example
Click to collapse [-]
ServerThis example outputs the text on the license plate of the vehicle the player is driving to the chatbox. <syntaxhighlight lang="lua"> function scriptPlate ( player, command )
local aVehicle = getPlayerOccupiedVehicle ( getLocalPlayer() ) local text = getVehiclePlateText ( aVehicle ) if ( text and aVehicle ) then outputChatBox ( "text" ) else outputChatBox ( "your vehicle has no licence plate or you're not in a vehicle" ) end
end addCommandHandler( "plate", scriptPlate )
</syntaxhighlight>
See Also
- addVehicleSirens
- getModelHandling
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehiclesOfType
- removeVehicleSirens
- resetVehicleExplosionTime
- resetVehicleIdleTime
- respawnVehicle
- setModelHandling
- setVehicleIdleRespawnDelay
- setVehicleRespawnDelay
- setVehicleRespawnPosition
- setVehicleRespawnRotation
- spawnVehicle
- toggleVehicleRespawn
Shared
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates