New pages
Jump to navigation
Jump to search
- 20:06, 12 May 2024 Modules/CMR Protected (hist | edit) [3,008 bytes] Camargo (talk | contribs) (Adding a new page for a new module that protects scripts)
- 14:30, 5 May 2024 Levenshtein (hist | edit) [1,218 bytes] ItsHasaN (talk | contribs) (Created page with "__NOTOC__ {{Useful Function}} This function can be used to calculate the Levenshtein distance between two strings ==Syntax== <syntaxhighlight lang="lua">int levenshtein(string1, string2)</syntaxhighlight> ===Required Arguments=== * '''string1''': first string. * '''string2''': second string. ===Returns=== Returns an integer representing the levenshtein distance between this two strings ==Code== <section name="Function source (Server/Client)" class="both" show="true">...")
- 07:45, 5 May 2024 DgsCreateQuad (hist | edit) [1,842 bytes] Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} <span style="color:#FF0000;text-shadow:black 0.1em 0.1em 0.6em;">>>>Warning: This feature requires pixel shader model 2_a<<<</span> This function creates a quadrilateral shader that can be used for dgs elements. ==Syntax== <syntaxhighlight lang="lua"> element dgsCreateQuad( table corners [, int color = 0xFFFFFFFF, texture background = nil, bool colorOverwritten = true ] ) </syntaxhighlight> Image:DGS_Rounded_Rectangle.png|300px|thumb...")
- 16:44, 21 April 2024 Element/Building (hist | edit) [373 bytes] TheNormalnij (talk | contribs) (Created page with "__NOTOC__ The building class represents static, 3-D models in the GTA world. Examples of buildings include building models, roads, and terrain. Buildings, unlike objects, can contain '''glass''' and '''shadows'''. The element type of this class is '''"building"'''. ==Related scripting functions== {{Building functions}} Category:Element Types en:Element/Building")
- 12:10, 19 April 2024 PL/Sync interval settings (hist | edit) [2,828 bytes] FileEX (talk | contribs) (Translated to PL)
- 11:38, 19 April 2024 PL/Resource:scoreboard (hist | edit) [11,443 bytes] FileEX (talk | contribs) (Translated to PL)
- 13:01, 16 April 2024 PL/Resource:OldScoreboard (hist | edit) [2,096 bytes] FileEX (talk | contribs) (PL)
- 15:46, 14 April 2024 GregorianToJalali (hist | edit) [2,310 bytes] ItsHasaN (talk | contribs) (Created page with "{{Useful Function}} __NOTOC__ This function converts Gregorian date to Jalali (Shamsi) date ==Syntax== <syntaxhighlight lang="lua">table gregorianToJalali(year, month, day)</syntaxhighlight> ===Required Arguments=== * '''year''': year. * '''month''': month. * '''day''': day. ===Returns=== Returns a table of substrings with different time format. {| border="2" cellpadding="2" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; bor...")
- 12:20, 12 April 2024 PL/Resource:Helpmanager (hist | edit) [2,940 bytes] FileEX (talk | contribs) (Translated to PL)
- 13:47, 8 April 2024 CreateBuilding (hist | edit) [1,636 bytes] Fernando187 (talk | contribs) (Created page with "{{Client functions that need documenting}} __NOTOC__")
- 16:41, 6 April 2024 Collision surface sounds (hist | edit) [3,609 bytes] FileEX (talk | contribs) (Created page with "This page contains all the sounds that can be set for the surface in [https://www.gtagarage.com/mods/show.php?id=1154 Steve M's Colision Editor] {| class="wikitable" |- ! Categories !! Sound !! Surface Types |- | Default, Concrete, Gravel, Dirt, Sand, Stone, Misc | File:surface_default.mp3 | Default, Tarmac, Tarmac (fucked), Tarmac (really fucked), Pavement, Pavement (fucked), Concrete (fucked), Painted Ground, P Concrete, P Poolside, P Concrete (litter), P Alley R...")
- 10:30, 5 April 2024 IsPlayerAccount (hist | edit) [1,068 bytes] Tracer (talk | contribs) (Created page with "{{Useful Function}} __NOTOC__ This function checks if the account is valid player account (the account exists and is not a guest account) == Syntax == <syntaxhighlight lang="lua"> bool isPlayerAccount ( account theAccount )</syntaxhighlight> === Required Arguments === * '''theAccount''': The account you want to check === Returns === Returns true if the account is valid, false otherwise == Code == <section name="Server" class="server" show="true"> <syntaxhighlight lan...")
- 16:04, 29 March 2024 PL/mtaserver.conf (hist | edit) [28,190 bytes] FileEX (talk | contribs) (Tłumaczenie)
- 15:04, 28 March 2024 PL/Server Commands (hist | edit) [6,988 bytes] FileEX (talk | contribs) (Tłumaczenie)
- 19:03, 27 March 2024 PL/Command fakelag (hist | edit) [1,683 bytes] FileEX (talk | contribs) (Tłumaczenie)
- 18:41, 27 March 2024 PL/Client Commands (hist | edit) [5,378 bytes] FileEX (talk | contribs) (Tłumaczenie)
- 17:37, 25 March 2024 PL/Roller Coaster Generator (hist | edit) [4,375 bytes] FileEX (talk | contribs) (Tłumaczenie) originally created as "PLRoller Coaster Generator"
- 12:01, 25 March 2024 PL/Resource:Editor/Plugins (hist | edit) [3,423 bytes] FileEX (talk | contribs) (Tłumaczenie)
- 14:32, 23 March 2024 GTA Crash Codes (hist | edit) [11,641 bytes] Tracer (talk | contribs) (Created page with "== Code: 0xC0000005 == {| class="wikitable" |- ! Offset !! Function |- | {{CrashCodeEntry|0x0013388E|CEntity::CreateEffects()}} |- | {{CrashCodeEntry|0x0000F64C|CCollisionData::GetShadTrianglePoint(CVector&, int)}} |- | {{CrashCodeEntry|0x000F0EBA|CAEStaticChannel::SetAudioBuffer(OALBuffer*, ushort, short, short, ushort)}} |- | {{CrashCodeEntry|0x003C91CC|__rpD3D9SkinGeometryReinstance}} |- | {{CrashCodeEntry|0x002FE144|CCustomRoadsignMgr::Initialise()}} |- | {{CrashCo...")
- 18:25, 13 March 2024 FixPersianString (hist | edit) [2,647 bytes] RubyCommunity (talk | contribs) (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ This function returns a fixed sorted bilingual RTL for strings consisting of Persian/Arabic and English. just copy & paste and see the magic ;D ==Syntax== <syntaxhighlight lang="lua">str fixPersianString ( string text )</syntaxhighlight> ===Required Arguments=== * '''text''': The bilingual string. ===Returns=== Returns a fixed string . ==Code== {{RequiredFunctions|Check}} <section name="Server/Client si...")