RU/Meta.xml
Этот файл имеет очень важное содержание, которое позволяет загрузить ресурс/режим/карту. Вам нужно указать имена файлов, которые ваш скрипт/режим e (resource) будет использовать в файле meta.xml. Если вы хотите отображать изображение на экране клиента, клиент должен сначала загрузить его. Чтобы сервер знал, что вы хотите использовать изображение, нужно прописать имя файла в meta.xml. Если вам нужно использовать какие-то настройки для скрипта в качестве переменных, вы можете прописать их в тэге <settings>.
Примечание: Вы можете опробывать простой генератор meta.xml, созданный 50p: http://forum.mtasa.com/viewtopic.php?f=91&t=22247
Возможные тэги
Тэги в .xml такие же, как в . html. Файл meta.xml имеет множество тэгов, необходимых ит опциональных. У них есть свои атрибуты.
Possible tags:
- <info /> Information about this resource, possible parameters include (any arbitrary parameters can be used and read using getResourceInfo):
- author: The author of this resource
- version: The version of this resource
- name: The name of this resource
- description: A brief description of this resource
- type: The type of this resource, that can be "gamemode", "script" or "map".
- <script /> Source code for this resource, possible parameters are:
- src: The file name of the source code
- type: The type of source code: "client" or "server"
- <map /> The map for a gamemode, possible parameters are:
- src: .map file name (can be path too eg. "maps/filename.map")
- <file /> A client-side file. Generally these are images, .txd, .col, .dff or .xml files. They'll be downloaded by clients when the resources is started (or on join)
- src: client-side file name (can be path too eg. "images/image.png")
- <include /> Include resources that this resource will use
- resource: Resource name that you want to start with this resource
- <config /> Config file (.xml) can be accessed by resource, possible parameters are:
- src: The file name of the config file
- type: The type of the config file: "client" or "server"
- <export /> This exports functions from this resource, so other resources can use them with call
- function: The function name
- http: Can the function be called via HTTP (true/false)
- <html />
- src: The filename for the HTTP file (can be a path)
- default: The html file is one that is shown by default when visiting /resourceName/ on the server. Only one html can be default, the rest are ignored. (true/false)
- raw: The html file is not parsed by the LUA interpreter and is treated as binary data. Must be used for binary files (images mainly) (true/false)
- <settings> </settings>
Example
Heres an example of a meta file using some of the tags mentioned:
<meta> <info author="Slothman" type="gamemode" name="Stealth" /> <config src="help.xml" type="client"/> <script src="stealthmain_server.lua" /> <script src="noiseblip.lua" /> <script src="mission_timer.lua" /> <script src="gadgets_server.lua" /> <script src="gadgets_client.lua" type="client"/> <script src="stealthmain_client.lua" type="client"/> <script src="noisebar.lua" type="client"/> <script src="spycam.lua" type="client"/> <file src="riot_shield.txd" /> <file src="riot_shield.dff" /> <file src="riot_shield.col" /> <file src="armor.png" /> <file src="camera.png" /> <file src="cloak.png" /> <file src="goggles.png" /> <file src="mine.png" /> <file src="radar.png" /> <file src="shield.png" /> <include resource="scoreboard" /> <include resource="killmessages" /> <include resource="maplimits" /> <settings> <setting name="roundlimit" value="[6]" /> <!-- round length in minutes --> <setting name="teamdamage" value="[1]" /> <!-- 0 for team protection off, 1 for team protection on --> <setting name="teambalance" value="[1]" /> <!-- difference limit of amount of players between teams --> <setting name="spazammo" value="[25]" /> <!-- ammo amounts --> <setting name="m4ammo" value="[100]" /> <setting name="shotgunammo" value="[25]" /> <setting name="sniperammo" value="[20]" /> <setting name="ak47ammo" value="[120]" /> <setting name="rifleammo" value="[40]" /> <setting name="deserteagleammo" value="[45]" /> <setting name="pistolammo" value="[132]" /> <setting name="uziammo" value="[150]" /> <setting name="tec9ammo" value="[150]" /> <setting name="silencedammo" value="[65]" /> <setting name="grenadeammo" value="[4]" /> <setting name="satchelammo" value="[4]" /> <setting name="teargasammo" value="[4]" /> <setting name="molatovammo" value="[4]" /> </settings> </meta>